--- <movevent type="AddItem" tileitem="1" itemid="2016-2018" event="script" value="RPG/splash.lua"/>
normalFireTable = {1492, 1493, 1494}
function onAddItem(moveitem, tileitem, position, cid)
	if tileitem.type == 26 or isInArray(normalFireTable, moveitem.itemid) == false then
		return true
	end
	doRemoveItem(moveitem.uid)
	doSendMagicEffect(position, CONST_ME_POFF)
	return true
end